I’m super excited to show you all what we’ve been doing with the environments for Dune: Awakening. This means that everything is subject to change by the time Dune: Awakening is released.įor our first developer update, Richard Cawte, Tech Art Director at Funcom, will talk about how we’ve been building the environment of Arrakis. Please note that in order to create these articles, we must share work in progress. Going forward, the purpose of these updates is to include you all in our process and give you a glimpse of our destination: the most immersive Dune experience ever. ![]() Ever since we first revealed pre-alpha gameplay footage in our Teaser Trailer at The Game Awards last year, we’ve been eager to start sharing our progress as the team works hard to bring Arrakis to life. ![]() Welcome to our first development update for Dune: Awakening.
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